promotional bannermobile promotional banner

Aell Mob Counter

See how well your farm really works: mobs and loot per hour, how much loot reaches your chests, a live graph and 7 days of history. 30 ready-made farms, client-side.
Back to Files

Mob Counter 1.0.1 Beta

File nameaell-mob-counter-1.0.1-beta-mc26.3.jar
Uploader
AellComAellCom
Uploaded
Nov 5, 2026
Downloads
6
Size
659.8 KB
Mod Loaders
Fabric
File ID
9454378
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:aell-mob-counter-1783275:9454378"

Learn more about Curse Maven

What's new

New

  • Honey & honeycomb farm — new preset. When bees are in the farm, the mod watches beehives and bee nests in range: honeycomb from shears (3 per hive) counts as loot and is followed to hoppers, floor and so on; a honey bottle taken straight into a dispenser or a hand is counted from the emptied full hive. Bees don't die, so kills don't grow.
  • Farm setup window — right-click anywhere on a farm tile. Farm mobs with switches, all its loot as icons grouped by drop condition (click to turn off or on), your added items in a gold frame, and Add items…, Remove added, Turn everything back on, Count this farm / Unselect.
  • Turn off mobs and items without leaving the farm: they stay on the tiles in gray and aren't counted, already counted loot leaves the totals, the farm history goes on.
  • Server charts — TPS, MSPT and ping as separate charts with a scale, grid and time axis: average and worst per segment (lowest TPS, longest tick, highest ping), a 50 ms line on MSPT, values on hover. Under the main charts in every Graph view and in History; click the header to collapse or expand.
  • Loot chart in the Loot view of the Graph tab.
  • The scrollbar in Add items can be dragged; a click on the track jumps there.

Changed

  • The Farm row is gone from the General tab — farms are picked in the Mobs tab gallery.
  • Requires Fabric Loader 0.19.5+ (an older loader now shows a clear message instead of a crash).

Fixes

  • fix — "0 arrived in the last minute, but 98 per hour": while there's little data the forecast shows a range (30–170/h) and precise in ~12 min; once the error is under 30 % it's one number plus a per-day forecast. On a narrow tile the arrivals row keeps a short usually 1.6.
  • fix — mob, item and key names stayed in the language the mod first saw them in; now they follow the current language, and a mod language different from the game's applies to names too.
  • fix — past farm labels in History and auto-named farms stayed in the old language.

Client-side · requires Fabric API.

This mod has no additional files