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AE2 Lightning Tech

An AE2 addon that introduces a lightning energy system, advanced machines, and overloaded network components.

File Details

ae2lt-1.1.0.jar

  • R
  • Jun 27, 2026
  • 3.17 MB
  • 94
  • 1.21.1
  • NeoForge

File Name

ae2lt-1.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ae2-lightning-tech-1527395:8327576"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

AE2 Lightning Tech 1.1.0 - Major Update

This is a major content update. Backing up your world before updating is recommended.

New Content

  • Added the modular Electromagnetic Railgun, with beam fire, charged shots, chain arcs, terrain/PVP toggles, and dedicated modules.
  • Added the Celestweave armor set, configurable through the Overload Device Workbench and Device Hub.
  • Added many Celestweave modules, including shields, undying, reflect, dash, creative flight, phase flight, purification, saturation, and reach extension.
  • Added the Firmament material system, Firmament Conversion Core, Firmament Starship structure, and new End progression content.
  • Added GuideME pages, JEI/Jade information, new textures, HUD elements, and railgun sound effects.

Changes & Improvements

  • Rebalanced late-game recipes, lightning costs, and Firmament material costs.
  • Optimized overloaded network and device runtime performance.
  • Improved several GUIs, tooltips, and guide pages.

Fixes

  • Fixed Extended Overloaded Pattern Provider slot persistence.
  • Fixed some overloaded pattern output routing and wireless provider distribution issues.
  • Fixed several sync and stability issues for existing overloaded network components.