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AE2 Cell Render

Backport AE2 cell color rendering for ME drives to 1.12.2, similar to newer versions.
villain ae2 cell rendering

villain ae2 cell rendering

villain ae2 cell texture inside the GUI

villain ae2 cell texture inside the GUI

mod cell rendering

mod cell rendering

mod cell texture inside the GUI

mod cell texture inside the GUI

Description

AE2 Cell Render - 1.12.2


Mod

  • Brings a more modern-style cell color rendering experience to the AE2 1.12.2 ME Drive

Features

  • Renders each occupied ME Drive slot using the main color of the inserted storage cell
  • Hides the color overlay when the drive is not connected to an active ME network
  • Calculates the main color by analyzing the cell texture, with support for modded cells and current resourcepacks
  • Unifies main colors across the same cell series, including capacity-suffix variants and same-item metadata variants
  • Can split one series into color families so cells with clearly different base colors do not get forced into one shared color
  • Exposes config options for series or family grouping and final display-color enhancement

Installation & Dependencies

The AE2 Cell Render Team

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