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AdventureSystems

A player-progression and adventure utility suite centered on Curios equipment, wallet/currency and shop mechanics, FTB Quests navigation and submission helpers, and context-sensitive tutorial or story tips.
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adventuresystems-26.10.1.jar

File nameadventuresystems-26.10.1.jar
Uploader
XYATXYAT
Uploaded
Oct 1, 2026
Downloads
574
Size
599.2 KB
Mod Loaders
Forge
File ID
9025302
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:adventuresystems-1692614:9025302")

Learn more about Curse Maven

What's new

  • New and edited shop entries now show up immediately after saving, without reopening the shop; the shop updates locally first and then syncs with the server.

  • Saving an entry now returns to the shop and selects the saved entry.

  • The page field in the entry editor is now a selector: choose an existing page or the default page, or pick "New Page…" to type a new one. New entries default to the page you are browsing.

  • Move to Front / Up / Down / Move to End and drag sorting now work within the current page instead of the whole list.

  • Fixed an entry switched between Buy and Sell overwriting another entry in the other list.

  • The shop toolbar is more compact: the edit options and the item source switches (Sophisticated Backpack / RS Disk) are now drop-down menus.

  • Entry type and reward content type are now chosen from drop-down menus instead of clicking through them.

  • On/off switches in the shop menus now show their state as green "On" or red "Off" text.

  • Gacha and choice entries now cycle their reward icon once per second, and the "+" marker is no longer hidden behind the item.

  • Each entry can now have its own icon in the shop list: left-click the Icon slot in the editor to choose one, right-click to go back to the entry item itself.

  • The currency picker now shows currencies as compact boxes; click a box to choose it.

  • In the command reward manager, the icon is a plain item slot that you click to change; the Done button now matches the other buttons in size.

  • Probabilities no longer show trailing zeros: whole numbers have no decimals, and up to 5 decimal places are shown (e.g. 1.005% instead of 1.00500%).

  • The page for entries without a page is now called "Default" instead of a second "All".

  • Text colours follow the KineticCore rules: no grey text.

  • Requires KineticCore 26.10.1 or newer.

  • 新增或修改商品保存后立即显示,无需重新打开商店;先在本地更新,再与服务器同步。

  • 保存商品后自动返回商店并选中该商品。

  • 商品编辑器的分页名改为选择器:可选择已有分页或默认分页,也可选“新建分页…”输入新分页名;新建商品默认放在当前浏览的分页。

  • 移到最前 / 上移 / 下移 / 移到最后以及拖拽排序改为在当前分页内进行,不再以全部商品为准。

  • 修复商品在购买和出售之间切换后,会覆盖另一列表中商品的问题。

  • 商店顶部栏更紧凑:编辑选项和物品来源开关(精妙背包 / RS 磁盘)改为下拉菜单。

  • 条目类型和奖励内容类型改为下拉选择,不再需要反复点击切换。

  • 商店菜单中的开关改为用绿色“开”、红色“关”文字显示状态。

  • 抽奖和自选商品的奖励图标改为每秒切换一次,“+”标记不再被物品挡住。

  • 每个商品可以单独设置商店列表中的显示图标:在编辑器中左键点击“显示图标”格选择,右键恢复为商品本身的图标。

  • 货币选择改为紧凑的方框,点击方框即可选择。

  • 指令奖励管理中的图标只显示物品格,点击格子即可更换;“完成”按钮与其它按钮大小一致。

  • 概率不再显示多余的 0:整数不带小数点,最多显示 5 位小数(例如显示 1.005%,而不是 1.00500%)。

  • 未设置分页的商品所在分页改名为“默认”,不再与“全部”重名。

  • 文字颜色遵循 KineticCore 规范,不再使用灰色文字。

  • 需要 KineticCore 26.10.1 或更高版本。

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