Adventurers Wake

Adventurers Adventure, That's Just what they do. Lots to see, Lots to do! New Worlds, Unknown Hazards await.
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Adventurers Wake 0.0.32

File nameadventurers_wake-0.0.32-neoforge-26.1.2.jar
Uploader
mitchplaymitchplay
Uploaded
Oct 12, 2026
Downloads
9
Size
2.4 MB
Mod Loaders
NeoForge
File ID
9152206
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:adventurers-wake-1512440:9152206"

Learn more about Curse Maven

What's new

Adventurer's Wake — v0.0.32

World Generation

- Reworked the entire World Generation of the Jungle Dimension 
- 3 New Biomes: Jungle Peaks, Clover Fields & Abyssal Trenches  
- Several New Coral Features in the Abyssal Trench Biome  
- The Oceans now feel vast and overgrown, blooming with large custom Coral Reefs and teeming with endless ruins to explore 
- New Ruins Feature for 3 biomes (Abyssal Trenches, Lush Jungle and Deep Jungle) 
- Entity Spawning has been Completely reworked, Adding new Mobs and tweaking the values for old mobs. 
- Fixed the Jungle Dimension not having a day/night Cycle 
- New Rare Melon Ruin Structure 
- New Rare Statue Ruin Structure 
- New Random Jungle Ruins 

Structures & Bosses

- New Sunken Pirate Ship Dungeon 
- New Pirate Mini-Boss 
- Jar of Dirt 

- New, Much better looking. Jungle Ocean Temple (Entrance to the Ocean Dungeon) 
- 3 New Jungle Mineshaft Rooms/Pieces 
- Jungle Mineshafts now Generate about x2-x3 the size now 
- Jungle Mineshafts are about half as common (Loot there is much better) 

Items & Blocks

- XP Tomes - Five Levels (8, 16, 32, 64, 128) 
- Vineiron Block, plus a Raw Vineiron Block
- Obsidian Stairs, Slabs, Trapdoor & Walls 
- Druid Armor & tools is now craftable in survival 
- Speedy Red Shoes 
- Melon Launcher Weapon 

Mobs and Combat

- Jungle Brute HP buffed: 50 -> 60 
- Jungle Brute XP reward buffed 
- Piranha damage buffed: 6 -> 8 
- Prismarine Armor now confuses guardians 
- Druid Golem Buffed (Significantly) 
- Feeding the Druid Golem buffs the Golem significantly more than before 
- New Jungle bat Mob 

Farming & Harvesting

- Improved harvesting logic for Wild Jungle Fruit Bushes and all Farmed Jungle Fruit Bushes, and Luck now applies to both 
- Increased the reward for using Luck potions on Wild Jungle Bushes 
- Baby Jungle Bushes can now be cloned with plantfood, making farms much easier to start 
- Jungle Shrooms now spread when bonemealed: 50% base, 70% with Luck 
- Magic Mushroom double dupe chance buffed: 20% -> 35%, triple dupe chance: 10% -> 15%  
- Crafting Plant Food now yields 3 instead of 2 
- Jungle Fruit Effect Duration Nerfed 
- New rare Sundrop Flower: Found in Lush Jungle Biome 

Loot & Trading

- Expedition Scout buying trades buffed 
- Jungle Mineshaft loot table nerfed (Too Many Pickaxes) 
- Added Leather to the Jungle Mineshaft loot table 

- Moai Blessings are now more rewarding and more interesting 
- Moai Blessings are More Exotic or More Dangerous, Given Greater Loot or spawning More enemies 
- Moai Blessings Now have Better "Animations" for celebrating your wins and loses 

Progression & World

- HP Upgrade XP requirements tweaked: 50, 55, 60, 65, 75, 100, 100, 125, 125, 150 
- Dimension "Extra Ore" changed from Gold to Emerald. Clover Fields still has extra Gold (With EXTRA Large Patches) 

Kings Crown Changes

- Both Kings crowns have been completely Reworked 
- Golden Kings Crown now gives Luck, Regeneration and auto-smelting  
- Combat Crown now has a Rage Mechanic Stacking a Damage Buff per kill  
- Both Crowns have better Abilities (Not Listing all the changes here)
- The crowns are slightly easier to level up, Raising Armor & Armor Toughness. 
- Kings Compass Should Actually work now (I hope) 

Bug fixes

- Fixed Vine Obsidian drops 
- Emberite Gem Ore now drops correctly 
- Fixed odd Jungle Guardian Sword interactions when holding a shield 
- Fixed Jungle Brute spawning 
- King Compass now works 
- "Age of the Kings" now actually triggers
- Dungeon Generation should no longer bug out 
- Ocean "Shelves" no longer cause massive lag with falling sand/gravel 
- Ocean Features no longer float 
- Fixed the HP UI upgrade window layering 

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