Adventure Item Stats v0.7.0 (NeoForge)
Curse Maven Snippet
What's new
0.7.0
Armor keeps improving past 1.5 bars
Vanilla Minecraft quietly caps a player's armor at 30 points — one and a half full armor bars — and throws away anything above it. High-tier gear could promise more armor in its tooltip than the game would ever grant, so late-run armor stopped improving while weapons kept scaling. That ceiling is now raised, and armor toughness along with it.
- Armor above 30 points now actually protects you instead of being silently discarded
- Armor toughness is no longer capped at 20 either
- Set raiseAttributeCaps=false in config/adventureitemstats.properties to restore vanilla clamping
This mod has no additional files

