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Adventure Item Stats

Gaussian variation on base stats of naturally-spawned items — every found sword and armor piece rolls a little different.
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Adventure Item Stats v0.7.0 (NeoForge)

File nameadventureitemstats-neoforge-0.7.0.jar
Uploaded
Jul 19, 2026
Downloads
756
Size
155.5 KB
Mod Loaders
NeoForge
File ID
8465206
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:adventure-item-stats-1554362:8465206"

Learn more about Curse Maven

What's new

0.7.0

Armor keeps improving past 1.5 bars

Vanilla Minecraft quietly caps a player's armor at 30 points — one and a half full armor bars — and throws away anything above it. High-tier gear could promise more armor in its tooltip than the game would ever grant, so late-run armor stopped improving while weapons kept scaling. That ceiling is now raised, and armor toughness along with it.

  • Armor above 30 points now actually protects you instead of being silently discarded
  • Armor toughness is no longer capped at 20 either
  • Set raiseAttributeCaps=false in config/adventureitemstats.properties to restore vanilla clamping

This mod has no additional files