Advanced Warfare: 20 Years Ahead
Curse Maven Snippet
What's new
20 Years Later:
- Railway Gun Texture Fix (End Crystal Glass now fits)
- Railway Gun Nerf (Explosion power reworked)
- Club Damage Nerfed (5 Hearts to 2.5)
- Barbed Wire (Semi-Armor Piercing Damaging Defensive Item)
- Steam Engine (New Redstone Device, Fuel and Water create a constant redstone signal stronger than most that can produce level 15 signals for minutes on end if the right fuel is used)
- New Enchantment: Momentum (I-III), Each adds a chance (5%, 20%, and 40%) to do a sprint hit without sprinting per hit. Can go on swords and axes.
- New Enchantment: Concussion (I-II), For the Club and Mace, it stuns shields (increases stun time for club) and inflicts nausea and slowness for short time on unshielded hit. Nausea: L1, 5 seconds. L2, 10 seconds. Slowness: L1, Level 1 Slowness 10 Seconds. L2: Level 2 Slowness 5 Seconds.
- Enchantment Buff: Fire Aspect can go on flint and steels to increase burning radius (Fire Aspect 1 can spawn new random fires in a 1 block radius, Fire Aspect 2 will spawn it in a 1 block radius)
- Enchantment: Careful (Goes on Leggings, Can reduce slowdown and damage when applicable from Cobwebs, Sweetberry bushes, and the new barbed wire)
Bug Fixes:
- Club being spammable and still doing damage
- Railway gun never derailing when a block is behind it when recoiling
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