
After this icon - content of the mod of Tier 0

Launches giant deadly anvils in the sky and drops them on enemies

Musket - The most popular blackpowder weapon of the past. The buckshot charge will hurt anyone who tries to get too close to the turret.

The main problem of the regular dispenser is that it can only shoot in one direction, so the idea of improving it didn't take long to come up.

The simplest of ranged weapons, relying solely on arrows and draw weight. Indispensable when gunpowder or metal are lacking.

A terrifying long-range cannon, capable of destroying any threat at simply gigantic distances, but practically useless up close.

A simple turret that launches rocks or barrels of tar directly at the enemy.

A metal classic for lobbing cannonballs directly at the enemy. The short-barreled version is used for lobbed shots, while the long-barreled version is used for flat-shooting.

A long-range and accurate cannon, perfect for dealing with enemies at long range. Its near-perfect accuracy is only ensured by its very small projectile, which doesn't deal the same colossal damage as this cannon's predecessor.

A true breakthrough in the weapons industry of the time. Fire from four barrels easily tears apart unwary opponents, but accuracy leaves much to be desired.

A powerful greek flamethrower based on the principle of a primitive pump. The fiery mixture is ejected from the barrel by bellows and ignited by a small fuse. While the weapon has an extremely short range, it literally fries enemies at close range.

A powerful cannon built on the Gatling gun design. Extremely lethal, but lost half of fire rate due heavier projectiles.

A Korean firework launcher. Can't fire at close range, but projectiles deal very strong AoE damage after hit.

A true queen of muskets. It fires a volley of such enormous power that it can deal with even the largest crowd of enemies. The price of such power is a low rate of fire and high operating costs.

The predecessor of the familiar "revolver." It fires quickly and can be loaded while inactive without emptying whole load.

A powerful weapon designed by James Puckle. With the power of a musket and with the ammunition storage of a pepperbox, this weapon will easily kill any enemy.

"What happens if you combine three flintlock pistols into one?" I'll answer simply: a rather unique weapon with an equally unique name. It fires in a fan pattern, covering a large area in front of it.

Although the Serpentine was not originally intended as a ground defense weapon against flyers, our engineers increased its elevation angle, allowing it to easily destroy any threat in the sky.

These are simple and inexpensive naval cannons. Don't expect great results from them, but installing more of them will improve the kill rate. And if a turret is breaking too fast, you can equip it with shields!

"The left one is the crown, the right one is the funeral!" By combining two cannons into one, we got an extremely powerful weapon, but for safety reasons, the caliber had to be reduced.

A formidable extension of the musket, firing explosive cartridges. The golden mean of turret design at the time.

Nikola Tesla came up with his shocking (literally) weapon before bolt-action rifles were even made, which showed just how genial he was.

Not all turrets are designed to destroy, as some can perform other functions as well! For example, this turret can measure ranges up to a kilometer.

A rather primitive weapon powered by air. It reloads fairly quickly and can poison enemies.

Gunpowder torpedoes are far from perfect, but they're still masterful at sinking boats and ships. Incidentally, this turret can even be deployed underwater!

Who said that turrets can be only placed on a base? This one can move back and forth and doesn't even require a winding mechanism (but sadly can't aim up or down)!

What will be if we will merge firework, tar barrel and a torpedo? I will answer simply - fun will be! Launches a huge rocket forward, which eventually falls down and explodes like crazy!

After this icon - content of the mod of Tier 1 (Magic route)

A special magical turret that shoots a special magical matter. Uses elemental prism to change type of the damage.

Do you think only mages can use wands and staves? No, they can use themselves just fine!

This turret's projectiles are capable of altering space-time, causing each shot to further rip time apart for its target, leaving them far behind.

The mages always puzzled over how Warden could use his sonic attack, but sooner or later an epiphany came to them and these two blasters appeared.

The very first of the elemental cannons. The power of cold has always been with us and came in winter. The projectiles are capable of freezing targets.

Surprisingly, one of our scientists managed to escape from underground with the Evoker's fans and.. HEY! IT IS EATING MY BOOKS!

Since there isn't much fuel in the nether, most technologies run on black magic and lava, which is quite interesting.

This fiery little one can shoot small fireballs with a high rate of fire! Try to keep it away from explosives or flammable blocks.

Lava contains small particles of hot rock, so it is quite easy to imagine a mixture of lava and rock as a worthy replacement for regular buckshot.

Throwing boulders with bubbling lava inside them over vast distances is both a awesome show and hellish fun!

Believe me, this turret will not leave your enemies alone, either on land or underwater.

You can't beat this thing in a staring contest. Don't even try.

Ender Pulsar - The most powerful ender cannon with its insanely fast projectile flight speed, which also ricochets when hitting a target!

Militarized teleporter. Interesting!

The latest ender technology: the Glowing Bomb, which deals increased damage to glowing enemies!