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Advanced Rocketry - Reworked

This is a fork of Advanced Rocketry. The development will continue here.
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advancedrocketry-2.2.15.jar

File nameadvancedrocketry-2.2.15.jar
Uploader
KaduvillKaduvill
Uploaded
Sep 15, 2026
Downloads
212
Size
9.4 MB
Mod Loaders
Forge
File ID
8888816
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:advanced-rocketry-2-1024225:8888816")

Learn more about Curse Maven

What's new

2.2.15
- Observatory:
- Clear scan state on multiblock deconstruction
- Show distance in motor and lens tooltips
- Show distance details in the GUI
- Added configurable distance bonus for observatory in Space

- Observatory and most multiblocks now uses LV-configs default powerstate
- Distinguish AIR from missing planet filler and ocean blocks
- Persist sub-star names across XML loading and saving
- Make config XML authoritative when reset-from-XML is enabled
- Fix DIMID collisions for automatically assigned DIMID's between configured planets
- Prevent biome lists leaking between planets during generation
- Fixed per-planet `<skyRenderOverride>` settings being lost during NBT synchronization and world saves.
- Fixed per-planet `<hasShading>` settings being lost during NBT synchronization; explicit `false` now correctly disables AR planet shadows and atmosphere effects.
- Fixed Beacon lifecycle hygiene
- Strengthen station launches from moons
- Added Orbital Laser Redstone control to GUI
- Fixed Orbital Registry eating first click after being placed instead of opening GUI
- Satellite builder is now a Singleblock machine instead of arbitrary multi with powerinput hatch. (remove the old Power Input and connect RF directly to the Satellite Builder)

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