AdvancedRocketry-1.12.2-2.1.5.jar
Curse Maven Snippet
What's new
Async weather - every planet have its own weather cycle (also controlled by general doWeatherCycle gamerule), configured by these lines in XML planet declaration:
<rainStartLength>168000</rainStartLength> // new length of rain when it starts <rainProlongationLength>12000</rainProlongationLength> // new length of rain when it prolongs <thunderStartLength>168000</thunderStartLength> // same for thunder <thunderProlongationLength>12000</thunderProlongationLength> // same for thunder <rainMarker>0</rainMarker> // -1 - never rain, 1 - always rain, 0 - regular weather <thunderMarker>0</thunderMarker> // -1 - never thunder, 1 - always thunder, 0 - regular weather
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