adelation-on-1.2.0.jar
Curse Maven Snippet
What's new
1.2.0
Skill tree
- A colossal tree of 366 skills in nine branches: Arcana, Fire, Ice, Wind, Water, Light, Abyss, Body, Wards. Drag to move, scroll to zoom, buttons to fly to a branch.
- Tiers ask for a magic level; some are shut behind story milestones (Heaven, Aelira's trial, the Traitor, the bosses). The tooltip says what to do.
- Great skills now do something: kill effects per school, the Wards burn attackers, and so on.
- The Wards branch lowers damage from creatures of the Abyss and from magic.
- More skill points per magic level at higher levels.
Bosses
- New: the Corrupted Archmage, the boss of the Cathedral of the Abyss (huge, taint-eaten, three phases). The nave is sealed during the fight; a hidden reliquary behind the Eye opens when he falls.
- New: Morven rises out of the dark when you mine shadow metal (first block warns, from the second he comes, after the Traitor is beaten), in a random element with its own attacks and weakness.
- The Traitor has his own hunched, corrupted look and the Face rises from him.
Cathedral of the Abyss (new Cathedrals only)
- Notes of the Brotherhood on the lecterns, knight guardians that wake when you come near, the sealed nave, the hidden reliquary.
Fixes and tuning
- Boss bars no longer linger; bosses never spawn inside stone.
- License is All Rights Reserved, matching the page.
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