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ADCustom Wings

Fly with animated wings, manage stamina and equip ten distinct designs with per-player unlocks.
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ADCustom Wings 0.6.1

File nameADCustom_adwings-0.6.1.jar
Uploader
AndrewDevAndrewDev
Uploaded
Oct 19, 2026
Downloads
13
Size
153.1 KB
Mod Loaders
NeoForge
File ID
9251805
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:adcustom-wings-1750082:9251805"

Learn more about Curse Maven

What's new

ADCustom Wings: 0.4.2 → 0.6.1

0.5.0

  • Changed the command root from /adwings to /wings. The old command is no longer available.
  • Added configuration windows through /wings config, /wings config client and /wings config server.
  • Added configuration access from the wing selection window and Mods menu.
  • Made all eight client settings and twenty active server settings editable without restarting.
  • Added separate client and server sections, setting descriptions, numeric limits, paging, Save and Reload controls.
  • Restricted server settings to operators, with permission checks enforced when reading and saving.
  • Added protection against invalid values, incomplete updates and conflicting edits from another administrator.
  • Updated the network protocol to version 4.

0.5.1

  • Updated the optional Cinematic Teleport dependency from exactly 0.2.1 to exactly 0.2.3. Later releases below replace this restriction.
  • Updated the development testing library from JUnit 5.11.4 to 6.1.3.

0.5.2

  • Established Cinematic Teleport 0.2.1 as the minimum required version when using the optional integration.
  • Expanded accepted Teleport versions to 0.2.1 through 0.2.3.
  • Separated the version used for compilation from the version selected for development testing and the accepted runtime range.

0.5.3

  • Changed the NeoForge requirement to 21.1.233 or newer, with no upper version limit.
  • Kept the build and test target at NeoForge 21.1.233, with Minecraft 1.21.1 and Java 21 unchanged.

0.5.4

  • Removed the upper version limit for the optional Cinematic Teleport integration.
  • Wings now accepts Cinematic Teleport 0.2.1 or newer when installed.
  • Cinematic Teleport remains optional. Wings continues to work independently.

0.6.0

  • Overhauled animations across all ten existing wing designs, with separate shoulder and outer-wing movement.
  • Added smoother animation changes between hovering, forward movement and sprinting.
  • Gave Angel wings slow sweeping beats with delayed feather fanning.
  • Gave Bird wings stronger downstrokes, articulated tips and fanning primary feathers.
  • Gave Demon wings pumping strokes and flexible membranes.
  • Gave Bat wings quick movement across multiple axes and fluttering webbing.
  • Gave Butterfly wings figure-eight movement and independently hinged lower lobes.
  • Gave Dragon wings slower power strokes, delayed wing tips and flexing sails.
  • Gave Fairy wings fast elliptical beats and separate lower-wing movement.
  • Gave Phoenix wings delayed feather motion and flowing tail plumes built from linked segments.
  • Gave Mechanical wings staged servo movements, deliberate pauses, sequential panel movement and sliding pistons.
  • Gave Crystal wings individually drifting and slowly rotating shards.
  • Reworked attachment positions and folding paths to reduce clipping through the standard player model and armour.
  • Changed barrel-roll folding so moving wing surfaces fold backwards behind the player.
  • Separated wing scaling from the back attachment, with mounting struts extending at larger sizes.
  • Added feather facets and shafts, thicker mechanical panels, shaded crystal faces and separate translucent fairy membranes.
  • Improved scene lighting across wing surfaces, reserving full brightness for small luminous details.
  • Applied the updated models and animations to flight, selection previews and optional teleport sequences.
  • Preserved existing public rendering methods and integration APIs.

0.6.1

  • Removed level-only forward flight. Looking up now lets you climb, and looking down lets you descend while moving forward.
  • Made backward flight follow the opposite direction of your sight line.
  • Kept left and right strafing horizontal.
  • Added smooth visual banking when strafing left or right.
  • Added a backward lean when reversing and made forward lean respond to your viewing angle.
  • Corrected the barrel-roll axis so the player spins around the length of their body.
  • Added a head-first roll pose, pitched 90 degrees from upright for level flight and aligned with the sight line during climbing or diving.
  • Added smooth transitions into the roll pose and back to the normal flight lean.
  • Updated optional camera rolling to follow the corrected spin timing.
  • Normalised diagonal movement to prevent an additional speed bonus.
  • Kept Jump and Sneak as independent vertical controls, without applying their acceleration twice.
  • Added vertical braking when releasing movement controls to settle into a hover.
  • Preserved normal wall and ceiling collisions. The player’s hitbox remains upright during visual tilts and rolls.
  • Kept Creative, Spectator and optional cinematic teleport movement under their existing flight systems.
  • Updated directional input and visual synchronisation to network protocol 5. The server and every client must use Wings 0.6.1.
  • Preserved existing public methods and payload constructors for integrations.

Upgrade notes

  • Existing levels, stamina, unlocks and equipped designs are preserved. The saved-data format remains version 2, with no migration required.
  • All ten wing designs already existed in 0.4.2. These updates overhaul their appearance and movement.
  • Use Minecraft Java Edition 1.21.1, Java 21 and NeoForge 21.1.233 or newer.
  • Cinematic Teleport is optional. If installed, use version 0.2.1 or newer.

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