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ADCustom Community Projects

Propose shared projects, vote on community goals, and volunteer for jobs, with the current goal shown above the TAB player list.
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ADCustom Community Projects 0.4.1

File nameADCustom_communityprojects-0.4.1.jar
Uploader
AndrewDevAndrewDev
Uploaded
Oct 19, 2026
Downloads
16
Size
66.2 KB
Mod Loaders
NeoForge
File ID
9255066
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:adcustom-community-projects-1750104:9255066"

Learn more about Curse Maven

What's new

Community Projects: 0.3.2 → 0.4.1

0.4.1

  • Rename the TAB heading from COMMUNITY GOAL to COMMUNITY PROJECT, keeping its gold bold style.
  • Add version-by-version changelog and public-upload records for future releases.

0.4.0

  • Add a native project board opened with /communityprojects. Browse all projects on one scrolling screen, with open projects ordered by votes and completed projects below them.
  • Add views for all, open and completed projects, plus an operator-only archive view.
  • Show each project's title, owner, description, location, vote count and volunteer team. Hover over the plan and team area for text shortened to fit the card; the team preview lists up to six volunteers and a remaining count.
  • Vote or withdraw your vote directly on a project card. Enter a job, volunteer, update your job or leave the team on the same screen.
  • Add an in-window creation form with a project title, description, world dropdown and whole-number X, Y and Z inputs. Locations are currently limited to the Overworld.
  • Prefill coordinates from your current position when you are in the Overworld. Elsewhere, use 0, 64, 0. Check submitted coordinates against supported world bounds and the Overworld's build height.
  • Let project owners and operators complete open projects or delete open and completed projects. Both actions require a second click to confirm.
  • Retain deleted projects as cancelled archives visible only to operators. Enforce permissions on the server for UI actions and chat requests, including direct project-ID requests by the former owner. Completed projects remain public until deleted.
  • Update open boards and the TAB display when projects, votes, descriptions or volunteer roles change. Keep chat announcements for project creation, volunteering and closure.
  • Require Community Projects on both the server and players' clients for the native board.
  • Preserve existing commands, limits, cooldowns, project IDs, votes, volunteer roles, help requests and project history. Older projects display an unset location.
  • Store locations separately from the original saved board format. Preserve the original saved data and disable changes if location data is unreadable or unsupported.
  • Preserve existing public integration methods and snapshot records. Add proposeDetailed and archive methods without changing the original proposal and completion methods' contracts.
  • Update the README, packaged summary and public description for the new board and installation requirements.
  • Set the separate test harness's Community Projects requirement to 0.4.0 or newer on both test sides, without an upper version bound. Keep test-harness code out of the release JAR.

Upgrade Notes

  • Version 0.3.2 was server-only. Install Community Projects 0.4.1 on the server and every player's client before joining the updated server.

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