ADCustom Cinematic Teleport

Travel with animated take-offs, a fixed tracking camera and three superhero landing poses.
Back to Files

ADCustom Cinematic Teleport 0.3.2

File nameADCustom_cinematicteleport-0.3.2.jar
Uploader
AndrewDevAndrewDev
Uploaded
Oct 21, 2026
Downloads
17
Size
112.8 KB
Mod Loaders
NeoForge
File ID
9276605
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:adcustom-cinematic-teleport-1750087:9276605"

Learn more about Curse Maven

What's new

ADCustom Cinematic Teleport: 0.3.1 → 0.3.2

0.3.2

  • Allow cinematic commands, previews and enabled teleport takeovers to start in midair or liquids, without requiring dry ground.
  • Remove destination checks for solid support, clear space, liquids and terrain hazards. Teleport into air, water, lava or occupied blocks without searching for a safer landing.
  • Allow destinations above or below build height and outside the configured world border. Minecraft's numeric coordinate limits and the original command's own checks still apply.
  • Hold the player's position during the cinematic so falling, water currents and collision movement do not interrupt it. Normal physics resumes afterward without changing saved flight, gravity or invulnerability flags.
  • Preserve existing terrain-safe integration methods and add beginAnywhere and beginInterceptedAnywhere for integrations that need unrestricted terrain.

Upgrade Notes

  • Cinematic commands and enabled takeovers now accept dangerous or unsupported destinations. Normal falling, drowning and other damage still apply and can interrupt a cinematic, so choose destinations accordingly.
  • Existing integrations using the older terrain-safe methods retain their previous checks.

This mod has no additional files