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Adaptive Mobs Progress

A mod that applies potion effects to mobs based on your gameplay. Please also check out the "Adaptive Mobs MOD: Heat."
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adaptivemobsmodprogress-1.0.2.jar

File nameadaptivemobsmodprogress-1.0.2.jar
Uploaded
Oct 18, 2026
Downloads
7
Size
56.5 KB
Mod Loaders
NeoForge
File ID
9235656
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:adaptive-mobs-mod-progress-1741428:9235656"

Learn more about Curse Maven

What's new

1.0.1
Refined and optimized the logic for mob spawning.

Add debugging

Changed "minecraft:end/kill_dragon" to "minecraft:story/enter_the_end"

Change INSTANT_HEALTH and INSTANT_DAMAGE from lingering effects to instant effects.

1.0.2
Fixed an issue where recipes were also being counted toward progress.

I’ve made it possible to move the debugHUD to four different locations.

This mod has no additional files