Adaptive-Mob-Ai-1.1.181.jar
Curse Maven Snippet
What's new
Changed
- Epic Fight (optional): Visual/Epic Fight signals now influence actual action selection (not just recommendations)
- When Epic Fight is installed and the target player is charging/holding skills or low stamina, mobs bias toward tactically appropriate actions already valid for the current state
- Uses soft-dependency reflection; no hard Epic Fight dependency required
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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