Adaptive Difficulty

Allows each player to use a different difficulty in-game.

File Details

NeoForge 1.21.8

  • R
  • May 28, 2026
  • 40.98 KB
  • 13
  • 1.21.8
  • NeoForge

File Name

adaptive_difficulty-1.0.2-neoforge-1.21.8.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:adaptive-difficulty-1106705:8159178"
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Ported from 1.21.4 to 1.21.8

  • Fixed an issue that caused Cave Spiders in inflict poison 8 or 16
  • Fixed an issue that caused Bees to inflict poison 11 or 15
  • Fixed an issue that caused the wither effect from the Wither's attack skulls to be applied incorrectly for the difficulty selected
  • Fixed an issue that prevented the constant regen of health and hunger while in peaceful mode
  • Changed the damage scaling based on difficulty to be ignored for player on player damage meaning all PVP uses the server setting still making sure PVP is fair.
  • Changed how the settings are saved on players under the hood and how the stuff updates automatically when changing dimensions