Ad Astra

Live long and prosper, Ad Astra!
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[Forge] Ad Astra 1.15.18

File namead_astra-forge-1.20.1-1.15.18.jar
Uploaded
Feb 18, 2024
Downloads
4.0M
Size
7.1 MB
Mod Loaders
Forge
File ID
5116766
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ad-astra-635042:5116766")

Learn more about Curse Maven

What's new

## WARNING

This is a beta release. If you're updating from 1.15.5 or below, please back up your world and expect the following
breaking changes:

- Sliding doors will break and need to be placed again.
- Launch pads will break and need to be placed again.
- Cables and fluid pipes will break and need to be placed again.
- All machines will lose their items, energy, and fluid contents.

See https://modrinth.com/mod/ad-astra/version/1.15.7 for the full changelog.

## Changes

- Added platform fluid tags.
- Fixed Ad Astra using a shared property object for all metal blocks, causing them to have properties like no occlusion when they should have it.
- Fixed fences and fence gates being rendered as full blocks in the inventory (#472).
- Fixed planet stones dropping itself and not the cobblestone variant.
- Fixed Lunarian having no translations (#476).
- Fixed random accessed from netty thread crash when orbit sounds play. (#473).
- Fixed The Ti-69s red and green lights being swapped from the item texture (#479).
- Added painting translations (#485).
- The Nasa workbench now works with recipes with less than 14 ingredients (#483).
- Prevent configured pipes from resetting on neighbor update (#484).
- Fixed machines and cables input/output energy to the wrong side of blocks adjacent (#467).

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