GalileoX-0.4.1.jar
Curse Maven Snippet
What's new

Update 0.4 "Aggressive Environment"
Changelog: Biodosimeter
Added a new Biodosimeter mechanic.
Items
Added 3 biodosimeter states:
- Empty Biodosimeter
- Undeveloped Biodosimeter
- Developed Biodosimeter
All biodosimeters stack only up to 1 item.
Syringe Interaction
Players can load an Empty Biodosimeter into an empty syringe.
When using a syringe containing an Empty Biodosimeter on a player:
- the syringe is converted into a syringe containing an Undeveloped Biodosimeter;
- the syringe's NBT stores the player's current accumulated radiation and medication values.
If the player is holding a syringe with an Undeveloped Biodosimeter and presses RMB:
- if the off-hand is empty, the syringe becomes an empty syringe;
- the Undeveloped Biodosimeter is moved into the off-hand.
Syringes containing either an Empty Biodosimeter or an Undeveloped Biodosimeter display a capacity of 3/3.
Laboratory Centrifuge
Added the following recipes:
- iron solution + sulfur solution + organic solution → Empty Biodosimeter
- copper solution + gelatin solution + iodized solution → Empty Biodosimeter
- Undeveloped Biodosimeter + adhesive solution → Developed Biodosimeter
Bug Fixes
- Fixed an issue with the laboratory_centrifuge texture rendering incorrectly.
This mod has no additional files

