A Collection Of Random Stuff (A.C.O.R.S.)

This mod adds a lot of random stuff to the game!

File Details

A Collection Of Random Stuff - 1.4b1.jar

  • B
  • Mar 2, 2025
  • 16.05 MB
  • 227
  • 1.21.1
  • NeoForge

File Name

A Collection Of Random Stuff - 1.4b1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:acors-482022:6257790"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

It's been a long time since any updates have been released so I decided to just release a partial update. This beta release include incomplete features and features completely inaccesible in survival as it currently stands.

1.4b1 Changelog:
- Updated to 1.21.1
- Added the Otherworld*
- Remastered the Milm Forest and Wood*
- Added Blood Wood*
- Remastered Bloody Hills*
- Moved Milm Forest and Bloody Hills to the Otherworld*
- Removed Steel
- Added Zinc (An iron replacement in the Otherworld)*
- Adjusted Tool and Weapon attributes
- Adjusted mob loot tables
- Added Redstone Logic Gates (And, Or, Xor, Not)
- Added Powdered Redstone Block
    - Affected by gravity
    - Dispensable as a block via dispenser
    - Gives off a signal strength of 7
- Added Sap and Blood
- Tweaked the Spawning of structures
- Dark Quartz Pillars now have log-like rotations
- Added old cookie and powered rail recipes back (Other recipes still exist)
- Added new TNT recipes
- Added Dynamite
- Gave non-rapid-shot bows a cooldown
- Gave TNT, Lightning, and Magic Staffs a cooldown
- Fixed Trapdoors
- Added Hollowed Cherry and Stripped Cherry Logs
- Modified Grass Loot Table
- Enderite is no longer a tier after netherite, rather an alternate branching path off of diamond
- Enderite Upgrades now require the use of an Enderite Upgrade Smithing Template
- Enderite items are no longer fire resistant
- Enderite tools/armor are now weaker
- Enderite tools/armor have double the enchantability of netherite
- Enderite items have no gravity and slowly float upwards
- Netherite Reinforced Bows are now fire resistant
- Added Chiseled Dark Quartz (Texture is mostly based on old chiseled quartz texture)
- Added 7 New Dye Colors:*
    - Chartreuse
    - Mint
    - Aqua
    - Periwinkle
    - Light Purple
    - Fuchsia
    - Rose
- Added Ram mob (similar to a sheep, but drops the new fur blocks)*
    - Known Bug: Sheared state and Color visually reset on relog (but function completely fine)
- Cyan Roses no longer only spawn in the milm forest
- Tweaked Rainbow Dye Recipe
- Updated Lunging Enchantment; It will no longer teleport the player, but rather, apply a motion vector in the direction the player is facing (You will also go slightly further)
- Tweaked armor and tools values
- Changed Invisible Armor recipe
- Gave Enderite stuff new textures
- Added new Farmer trades for the modded crops
- Added new Villager professions:
    - Astronaut
    - DJ (Work Station: Jukebox)
- Removed Creative Armor
- Made Tool/Armor textures consistant with vanilla
- Fixed Glowstick Projectile model so that it faces the correct direction
- Removed "Zoom" key
- Recolored the Solid Color Blocks, Lamps, and Flags
- Added more flags
- All powders are now dispensable as blocks (Concrete Powder, Sand, Red Sand, Suspicious Sand, and Powdered Redstone)
- Stairs, Axes, and Hoes can now be crafted in both directions
- Added tree bark (obtained by stripping wood; can be used to make paper)
- Crops can now be crafted into their seeds


*Not accessible via survival