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Accurate Hitboxes

Pixel-perfect, zero-lag hitboxes that instantly perfectly match the 3D visual models of every vanilla and modded entity in the game.
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NeoForge_Forge-2.2.0-1.20.1.jar

File nameaccuratehitboxes-neoforge-2.2.0-1.20.1.jar
Uploader
VortexCombatVortexCombat
Uploaded
Apr 13, 2026
Downloads
12.4K
Size
48.0 KB
Mod Loaders
ForgeNeoForge
File ID
7919583
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:accuratehitboxes-1495830:7919583")

NeoForge

implementation fg.deobf("curse.maven:accuratehitboxes-1495830:7919583")

Learn more about Curse Maven

What's new

v2.2.0 — Rendering Stability Update

Bug Fixes

  • GeckoLib Specialized Mob Scaling: Hitboxes now accurately mirror GeckoLib's forced internal mob-size constraints natively. This fixes visually massive creatures outputting disproportionately microscopic or unscaled bounds.
  • Vanilla Baby Animal Refinements: Reimplemented exact 1.5x Vanilla head scaling offsets and calculations for baby entities. Baby variants of complex shapes will now position their head hitboxes mathematically perfectly according to the core animal model.

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