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Accurate Hitboxes

Pixel-perfect, zero-lag hitboxes that instantly perfectly match the 3D visual models of every vanilla and modded entity in the game.

File Details

NeoForge-2.2.0-1.20.1.jar

  • R
  • Apr 13, 2026
  • 47.98 KB
  • 11.5K
  • 1.20.1
  • Forge + 1

File Name

accuratehitboxes-neoforge-2.2.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:accuratehitboxes-1495830:7919583")

NeoForge

implementation fg.deobf("curse.maven:accuratehitboxes-1495830:7919583")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v2.2.0 — Rendering Stability Update

Bug Fixes

  • GeckoLib Specialized Mob Scaling: Hitboxes now accurately mirror GeckoLib's forced internal mob-size constraints natively. This fixes visually massive creatures outputting disproportionately microscopic or unscaled bounds.
  • Vanilla Baby Animal Refinements: Reimplemented exact 1.5x Vanilla head scaling offsets and calculations for baby entities. Baby variants of complex shapes will now position their head hitboxes mathematically perfectly according to the core animal model.