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Accurate Hitboxes

Pixel-perfect, zero-lag hitboxes that instantly perfectly match the 3D visual models of every vanilla and modded entity in the game.
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NeoForge-1.1.0-1.20.2

File nameaccuratehitboxes-neoforge-1.1.0-1.20.2.jar
Uploader
VortexCombatVortexCombat
Uploaded
Mar 27, 2026
Downloads
12
Size
34.9 KB
Mod Loaders
NeoForge
File ID
7822968
Type
R
Release
Supported game versions
  • 1.20.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:accuratehitboxes-1495830:7822968"

Learn more about Curse Maven

What's new

v1.1.0

New

  • Entity Blacklist Configuration: Added an auto-generating config/accuratehitboxes.json file on first launch.
  • Server admins and players can now explicitly disable Accurate Hitboxes computations for specific entity ID namespaces (e.g. "accuratehitboxes:exampleentity").
  • Blacklisted entities gracefully fallback to strict Vanilla hitbox combat and rendering systems.
  • F3+B visuals now immediately revert to standard white Vanilla boundary boxes for blacklisted mobs, offering instant diagnostic feedback.

Other Improvements

  • Added universal native exclusion for the Ender Dragon (and its individual functional parts) deep into the Accurate Hitboxes core to natively skip geometry processing for the boss fight by default.

Credits & Notes

  • 💖 Special thanks to loti1234567 for suggesting the brilliant Entity Blacklist idea!
  • Blacklisting heavily modified animation-driven custom entities eliminates all possible cross-mod compatibility issues without needing to disable the mod globally.

This mod has no related projects