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Accelerium

Occlusion culling, distance culling and smart entity AI ticking. More FPS on low-end hardware, Forge 1.20.1.
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accelerium-1.0.0.jar

File nameaccelerium-1.0.0.jar
Uploader
DreikslaDreiksla
Uploaded
Aug 26, 2026
Downloads
17
Size
27.0 KB
Mod Loaders
Forge
File ID
8739258
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:accelerium-1669201:8739258")

Learn more about Curse Maven

What's new

Initial features:

 

+ Occlusion Culling — entities and block entities hidden behind walls or 

  terrain stop being rendered instantly (async ray tracing)

+ Distance Culling — distant entities fade out and stop being rendered

+ Smart Entity Ticking — distant mobs run their AI less often, reducing 

  lag from big mob farms (works in singleplayer and servers)

+ Full config — every feature can be toggled and tuned individually

 

Nothing is ever removed from the world — only rendering and AI work 

that cannot be seen is skipped.

This mod has no additional files