Description
A fantasy mod that adds naga, undead, new structures, weapons, and necromantic magic to the Overworld.
Early version
The mod is still in early development, but the current version is playable. You can explore naga shrines and ziggurats, collect loot, fight new enemies, use magical weapons, and summon skeleton companions.
Some models, animations, and mechanics are still being worked on. Bugs may occur, and balance may change between updates.
In-game Field Guide

Weapons
Plagueblade — deals the same damage as a diamond sword and applies Plague for 8 seconds on hit. Each ziggurat chest has a 50% chance to contain one.
Necromancer's Staff — summons and recalls your skeleton companions.
Frost Wand — fires frost projectiles.
Naga weapons — a spear and two types of throwable tridents.
Rusty Sword — carried by skeleton knights.
The Plagueblade and Necromancer's Staff are repaired with whole necromancy crystal blocks. The Frost Wand can be repaired with necromancy shards.
Enemies
Naga warriors and spearmen guard naga shrines.

Necromancers inhabit ziggurats and summon skeleton knights and mages.

Skeleton knights fight in melee. Skeleton mages fire frost projectiles.
Naga and undead are hostile to each other.
Biomes
Corruption — corrupted terrain linked to necromancy, with ashen sand and corrupted stone.

Structures
Naga Shrine — a shrine with a serpent statue, pools, naga guards, and a treasure chest.

Ziggurat — an undead temple with necromancy crystals, liquid plague, and loot.
With shaders.

Without shaders.
Skeleton companions

Use the Necromancer's Staff to summon two companions: a skeleton knight for melee combat and a skeleton mage who fires frost projectiles.
- Each player can have one knight and one mage. Using another staff does not create extra companions.
- They follow you and return to your side when they fall behind.
- Right-click a companion to make it sit or follow you again.
- Right-click with a necromancy shard to restore 4 hearts.
- Press R while holding the staff to switch between defensive and aggressive modes. Defensive companions retaliate against monsters that hurt you; aggressive companions also attack nearby monsters.
- Companions do not attack players or tamed animals.
- If a companion dies, use the staff to summon a replacement. Surviving companions are recalled rather than duplicated.
Summoning and recalling companions uses staff durability.
Plague
Plague is a separate status effect that gradually damages living creatures. Liquid plague applies it on contact. Undead are immune.
Requirements
- Minecraft 1.20.1
- Forge 47.4.20 or later for Minecraft 1.20.1
- No additional library mods are required.
This mod may NOT be reposted to any mod rehosting websites.
#StopModReposts
Credits and rights
This is an unofficial fan project. Some designs are inspired by Warcraft. Warcraft and World of Warcraft belong to Blizzard Entertainment. Minecraft belongs to Mojang Studios and Microsoft.
This project is not affiliated with or endorsed by Blizzard Entertainment, Mojang Studios, or Microsoft.
All rights reserved for the original content of this mod. Rights to third-party content remain with their respective owners.
You may include this mod in modpacks, but you may not claim this mod or its original content as your own work.


