Abyssal Planet 0.2.2
Curse Maven Snippet
What's new
Abyssal Planet 0.2.2 — Changelog
New environmental content
- Added Blue Gold Roots beneath large dunes and around Decay Valley villages.
- Blue Gold Roots can be consumed for:
- Regeneration I for 8 seconds.
- Absorption I for 1 minute.
- Added multiple variations of Abyssal Waving Grass.
- Added dimly glowing Blue Luminescent Coral.
- Added Red Luminescent Coral to the Decay Road.
- Added Abyssal Vents, producing bubbles and gently pushing nearby creatures upward.
- Added Abyssal Silt Layers, releasing particle clouds when stepped on by players or large creatures.
- Added wall-mounted Abyssal Barnacle Colonies, including a Decay-themed variant.
World generation
- Improved vegetation and environmental variety throughout the Abyss.
- Blue Gold Roots now generate naturally around submerged dune slopes and village outskirts.
- Added retroactive generation support for existing Abyssal Planet chunks.
- Improved biome-specific distribution for red coral and Decay vegetation.
- New environmental blocks avoid overwriting structures and existing decorations.
Improvements and fixes
- Fixed Red Luminescent Coral not appearing correctly in the Decay Road.
- Improved underwater block placement and waterlogging.
- Added English and French translations for all new content.
- Added proper creative inventory entries, models, textures and block drops.
- Verified compatibility with dedicated servers.
Technical information
- Minecraft: 1.21.1
- NeoForge: 21.1.244
- Mod version: 0.2.2
This mod has no additional files