absolute-realistic-door-light-1.0.0-26.3-neoforge.jar
Curse Maven Snippet
What's new
1.0.0
First release, for Minecraft 1.20.1 (Fabric, Forge), 1.21.1 (Fabric, Forge, NeoForge) and 26.1, 26.2, 26.3 (Fabric, NeoForge).
- Closed doors and trapdoors stop block light and sky light. Opening them by hand or by redstone brings the light back immediately.
- Door halves with a window let a faint glow through: a lantern right in front leaves light level 2 behind it. Both halves of a door are handled separately.
- Vanilla doors and trapdoors use profiles checked against every original texture, including copper (1.21+), pale oak (26.1+) and poplar (26.3).
- Doors and trapdoors from other mods are checked automatically: the server reads their block models and textures and finds real window openings per door half. Tested with Macaw's Doors.
- The server decides and sends the result to every player, so client resource packs cannot change it.
- The open part of a closed door block is drawn with the light of the side it is open to, and smooth lighting never blends light across the leaf: no glowing door frames, with smooth lighting on or off. Works with the vanilla renderer, NeoForge's smooth lighting and Fabric's Indigo renderer.
- Another Furniture (optional): all 27 curtains and shutters block light when closed.
- Light saved before the mod was installed is recalculated around doors as chunks load and after a datapack
/reload. - Datapack block tags for pack makers:
windowed,windowed_upper,windowed_lower,opaque,extra_barriers,excluded.
This mod has no additional files