absolute-inventory-buttons-2.0.0-26.1-fabric.jar
Curse Maven Snippet
What's new
2.0.0 - Made for modpacks
- A fixed layer for modpacks. A pack ships
config/absoluteinventorybuttons-pack.json: its buttons are fixed, and a pack update never touches what a player built. Authors decide whether players may add their own buttons. If not, the book and quill, right-click and the edit key are gone. - Export in the editor. Build your buttons in the game, click Pack… and export. No JSON by hand. "Test as a player" shows the pack the way your players will see it.
- Only my tooltip. A button can show just your own text instead of what it does.
- Admin buttons. Show a button only to operators, only in survival or only in creative. This only hides it: the server still decides what a command may do.
- Cooldown per button, against spam on servers.
- New actions: open a web link, and run several commands in a row.
- Translatable texts. A language key as label or tooltip is translated.
- Own icons. Besides items, an icon can be a picture from a resource pack.
- Allowed in modpacks. The license now says so clearly.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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