Absolute Enchantments: MC Dungeons & DooM based enchants

Adds enchantments that are based on games like MC Dungeons or DooM. And tweaks vanilla enchants.

File Details

absolute_enchantments-1.0.1.jar

  • R
  • May 10, 2026
  • 478.85 KB
  • 121
  • 1.20.1
  • Forge

File Name

absolute_enchantments-1.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:absolute-enchantments-mc-dungeons-doom-1504850:8065930")
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New enchantments:

Experience resonator: Grants a 5% chance to deal devastating critical damage. Chance increases by 5% every 10 experience levels.


Exploding:
 Makes entities explode after death, dealing 20% damage based on the entities max health per level.


Existing enchantments:

SNOWBALL: Added entity blacklist, Fixed shoting speed increasing past level 3. Doesn't work on spectator mode anymore.


LOCKIN:
 Makes entities aimed at glow. Fixed it working through walls.


Vanilla overhauls:

Infinity: It's 3 levels now: at level 1 it can shoot standard arrows out of thin air, and has a 16% chance per level to not consume a special arrow, such as tipped or spectral arrows.


Frost walker:
 Allows one to walk on top of powder snow. Turns lava into frosted magma blocks. Frosted blocks don't requiere continuous motion. Frosted blocks melt at any light level. Doesn't requiere the player to be on the ground to generate frosted blocks. Landing on frosted blocks negates fall damage. Crouching prevents it from generating new frosted blocks. Standing still keeps blocks frosted.


Modded overhauls:
 Alex's Caves: Shaded respite: it's 3 levels now; at level 1 it has a 16% chance per level to not consume a special arrow, such as tipped or spectral arrows.