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Absolute Afk Cinema

Go AFK and the camera takes over: slow cinematic shots of you, nearby animals, villagers, other players and interesting places – like the idle camera in racing games. Client-side, no dependencies.
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absolute-afk-cinema-1.0.0-1.21.1-neoforge.jar

File nameabsolute-afk-cinema-1.0.0-1.21.1-neoforge.jar
Uploader
DelinkedDEDelinkedDE
Uploaded
Sep 19, 2026
Downloads
70
Size
7.0 MB
Mod Loaders
NeoForge
File ID
8917345
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:absolute-afk-cinema-1701395:8917345"

Learn more about Curse Maven

What's new

  • Idle camera. Stop touching mouse and keyboard for 30 seconds (adjustable) and the camera takes over. Any key or mouse movement brings you straight back.
  • 18 cinematic shots – slow zooms on a still camera, the Vertigo dolly zoom, a pull-away that keeps backing off into the landscape, close-ups, a gently breathing hand-held frame, orbits, fly-bys, crane shots, bird's eye, over-the-shoulder, a silhouette against the low sun, tracking shots on moving animals, and wide reveals of the view.
  • The camera finds what's worth watching: other players, villagers, animals and herds, monsters creeping up, named and baby mobs, you – and places like campfires, lava, beacons, portals, bells, lights at night and machines.
  • Soundtrack. Three calm ambient pieces play while the cinema runs and fade out when you return. Vanilla music pauses meanwhile. Uses the Music slider, can be turned off.
  • Cinema look: letterbox bars, HUD and chat hidden, your character visible.
  • F8 starts or stops the cinema at any time (rebindable) – nice for screenshots.
  • Fully configurable in config/absoluteafkcinema-client.json: idle time, shot length, cuts or fades, letterbox, zoom, camera distance, what gets filmed and how often, music.
  • English and German.

This mod has no related projects