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ACRM

A not normal modded experience

File Details

ACRM 1.2.2

  • R
  • Oct 20, 2024
  • 42.18 MB
  • 164
  • 1.20.1
  • Forge

File Name

acrm_1.2.2_full.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:a-completely-random-mod-953883:5826431")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

IMPORTANT!!!

This release took forever for me (holyshootwhatsthat) to release because of my broken wrist.

Anyways, back to the changelog.

 

I added 2 weapons from my beloved game produced by Microsoft named Halo.

  • Energy Blade (or energy sword if your a pyschopath)
  • Gravity Hammer

I added a grenade launcher, which by the name launches grenades.

The blast power is really out of pocket for me to explain here, Like you can take away about a 16x16 area with this thing.

I also added LCDs, or for your yapping pleasure, Liquid Crystal Displays.

Basically:

  • you craft a liquid crystal, which takes a water bucket and a Dry Crystal
  • Then you make a subpixel array using stained glass
  • And then make a polarizer using 3 steel grids
  • Then get glowstone
  • Then lastly, craft the LCD display

So yeah, have fun playing this long awaited ACRM 1.2.2. -hswt