The "Soulslike" Overhaul
Focuses on high-stakes, deliberate movement and punishing boss fights.
Mechanics (The Core):
Stamina System: Adds a bar that depletes when sprinting, jumping, or attacking. This stops "spam clicking" and forces players to time their hits.
Dodge Roll & Parry: An add-on like Immersive Combat or Combat Actions allows you to dash through attacks or deflect them with a timed shield/sword block.
Posture/Poise: Heavily armored enemies don't flinch until you hit them enough to "break" their guard.
Arsenal:
Greatswords & Halberds: Slow but heavy hitting 3D weapons with wide "sweeping" hitboxes.
Twinblades: Fast weapons that hit twice per click but deal low individual damage.

