Simple Bleeding
Adds a full blood system to Minecraft Bedrock that reacts to every hit. When an entity takes damage, blood decals appear on the ground beneath them — the harder the hit, the bigger and more severe the splatter. Particles burst from the wound, sounds play scaled to the damage dealt, and if you walk through the blood you'll leave a trail of bloody footprints behind you.
Footprint trail — Step into any blood puddle and you'll track it across the ground. Fresh prints appear every block, then space out further and further as the blood dries on your feet, fading from full opacity down to almost nothing before disappearing entirely. How many prints you leave depends on how bad the puddle was.
Six severity tiers — Minor graze, drop, splat, splatter, pooled, and full spill. Each has its own texture, particle effect, and sound, all chosen based on raw damage dealt.
Survival-safe — No experiments required. Achievements stay enabled. Works in any survival world on Bedrock 1.21.50 or higher.
Requires both packs — Install the Behaviour Pack and Resource Pack together.

