Medieval Oak Extension and Optimization Style Pack for MineColonies

This style pack is an extension of the medieval oak style pack, designed to enhance the player's gaming experience and better meet practical needs.
warehouse.png

warehouse.png

hutgatehouse.png

hutgatehouse.png

lvl 5 complemen townhall.png

lvl 5 complemen townhall.png

more walls.png

more walls.png

Wall Guard Tower2.png

Wall Guard Tower2.png

IRON Farm2.png

IRON Farm2.png

furnace group machines2.png

furnace group machines2.png

Description

This style pack is an extension of the medieval oak style pack, designed to enhance the player's gaming experience and better meet practical needs.
Usage:
Place the files from the compressed package into the "blueprints" folder. Only buildings constructed using this style pack will look like the ones shown. If you want to modify buildings you've already constructed, please replace the corresponding files yourself.
 
The warehouse size has been changed, and the number of warehouse shelves at each level has been increased to ensure that there will be no shortage of storage space during the game.
 
The fifth-level warehouse has been significantly strengthened, so that you only need one warehouse to meet the needs of the entire colony even in the later stages of the game.
To prevent couriers from being unable to pick up goods when building a Level 5 warehouse, basement space for the Level 5 warehouse will be built when building a Level 4 warehouse. It is recommended to personally supervise the construction of the Level 5 warehouse.
 
Since a warehouse can only be assigned ten deliverymen, which is clearly too few, we added stackable warehouse blueprints. This allows two warehouse blocks to be stacked together, sharing the same racks.
One thing to note is that you can upgrade the capacity more than three times, and it can indeed store more items, but its UI will crash and cannot be recovered; it can only be dismantled and rebuilt. I have not tested whether the deliveryman can function properly, so I do not recommend that you upgrade the rack capacity more than three times. If the UI crashes, please do not seek any help from official personnel.
 
Bridges have been added to the road options. The missing "hutgatehouse" building has been added.
To prevent insufficient storage space, additional shelving was added to both the dye room and the mechanic's hut.
The number of compost bins in the compost hut has been increased. The number of furnaces in the stone smelter has been increased.
The size of the farmland attached to the farm has been modified to ensure full utilization of the maximum 5x5 space.
The plantation house has been separated from the platform and can now be built independently.
The boundaries of some buildings have been fine-tuned to ensure they connect correctly with other buildings.
The beekeeper's house has been completely enclosed to prevent bees from escaping.
The top of the mine structure has been cleared and leveled, so miners no longer leave protruding rocks on top when building the mine. (In the original style pack, this feature would look very strange if you built a two-layer mine, because the protruding rocks would look like they were floating in the air.)
The edges of the alt training ground and alt firing range have been adjusted so that the two buildings can be connected.
Additionally, more wall styles have been added, allowing you to build sloping walls and bridge-shaped walls.
 
When a university of level 3 or higher is built, it will be accompanied by a residence (dormitory) of the same level.
(Just a reminder, the order of building universities and libraries is to build libraries first and then universities; otherwise, it would seem strange.)
 
Because the compatibility between barracks and barrackstower is so poor, the construction of barrackstower is directly merged into barracks. Building barracks will automatically give you a barrackstower of the same level, eliminating the need for manual construction.
The Level 5 townhall has been modified, with the addition of "Level 5 Complete Townhall" from the "Medieval Oak Residences Addon Style Pack" and further modifications.
"Residences" from the "Medieval Oak Residences Addon style pack" has been added and numerous bug fixes have been implemented. Building this integrated building now only requires manually adjusting the chimney top. The “without chimneys” and “frontB” ​​versions have been removed because they are incompatible and have an unreasonable building structure.
Thanks to Rewlian for creating the Medieval Oak Residences Addon style pack.
 
The Guard Towers section added a "Wall Guard Tower," allowing guard towers to be placed on walls.
Barracks towers have been added to castle-type town halls of level 3 and above. Some block errors have been fixed, and gaps in buildings have been filled to prevent mob spawning.
Guard towers have been added to small town halls.
Residential town halls have been added, allowing you to convert small town halls into residences.
I recommend using the Easy Build Minecolony Structure Pack to quickly obtain building blocks of various levels.
 
The simplest, most basic farmland has been added.
An Iron Farm hut has been added, allowing you to build an Iron Farm with a medieval oak-style exterior. However, villagers and zombies must be transported by yourself. Tip: Villagers must have slept at least once for the machine to function properly.
It also has a basic version that allows you to produce iron ingots even if you don't have any, but you have to pick them up yourself.
The water flow location may be incorrect as constructed by the builders; please adjust it manually.
Please do not place it too close to other buildings, otherwise the iron golem will spawn outside.
 
The Level 5 deliveryman and crusher have been modified to make it more aesthetically pleasing and allow for better connection with other buildings.
A new medieval oak-style furnace complex has been added, and a basic version without the outer shell is available. You can connect it to a level 5 stonesmeltery.
This building can also accommodate an additional fuel supply unit, which automatically shuts off when fuel is plentiful.
The fuel supply unit is available in three versions.
 
Large and small beacon towers have been added to Mystic. The large beacon tower contains six beacons and can activate all six buffs at once.

The Medieval Oak Extension and Optimization Style Pack for MineColonies Team

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