promotional bannermobile promotional banner

Mahoraga's Wheel

Don the powerful wheel of Adaptation. As you adapt to foes you encounter, and find scrolls in dungeons to use magic. To further aid you in battle!

Mahoraga's Wheel is a combat progression mod built around a living adaptation system, a multi-faction spell library, and an upgrade path that rewards players for surviving everything the world throws at them.

 

NOTE: THIS ADDON HAS DEPENDANCIES, IF YOU DON'T HAVE THESE MODS IT WILL NOT WORK;

Lycanite's mobs,

Baubles,

Potion Core.


THE WHEEL OF ADAPTATION

At the heart of the mod is the Wheel of Mahoraga, a helmet item that evolves alongside you. Every source of damage you take (mob attacks, potions, environmental hazards) is tracked individually. Over time the wheel builds resistance to specific threats, reducing incoming damage the more you've been exposed to it.

Adaptations are tracked per damage source as a percentage from 0 to 75%. As that percentage climbs, thresholds unlock progressively stronger damage reduction. When a source reaches maximum adaptation, the wheel displays its signature gold glow and grants full resistance.

Adaptation isn't just defensive either. The wheel tracks what mobs you fight offensively too. The more experience you've built against a particular creature, the more damage you deal to it. Every fight is both training and combat.

IMPORTANT:

Death penalty: Adaptations are HALVED on death. Progress is never lost entirely, but survival matters.

HUD feedback: A notification appears on screen for 3 seconds whenever an adaptation increases, showing the source and current percentage. Your currently selected spell is always visible in the bottom-right corner above the hotbar. (Might interfer with Scaling health, limb health, sorry if it does!)


TURNERS - UPGRADING THE WHEEL

Turners drop from any mob kill and are applied by holding the wheel in your helmet slot and right-clicking with the turner in your off-hand. They stack up to 64 and are consumed in bulk, the wheel absorbs exactly as many as it needs to reach the next cap.

Turners Drop Chance Effect Cap
Speed Turner 1/50 Increases adaptation gain speed 20
Damage Turner 1/100 Increases offensive damage scaling 10
Max Turner 1/150 Raises maximum adaptation cap 10
Adaptation Turner 1/200 Boosts base adaptation gain per hit 3
Unbound Adaptation 1/1000 Unlocks / upgrades Unbound ability 2
Parasitic Heal 1/1000 Unlocks / upgrades Parasitic ability 5

ACTIVE ABILITIES

Unbound Adaptation (default: R)
Temporarily supercharges the wheel's learning speed. While active, adaptation is gained on every single hit rather than over 2 seconds. At level 1 the adaptation gain is amplified by 1.5x, and at max level (2) it goes up to 2x. Best used in fast fights where you need to evolve quickly.

Parasitic Heal (default: F)
Triggers a rapid healing burst. Heal rate scales with upgrade level across 5 tiers, each one making the regeneration stronger and provides absorbtion at greater tiers. Great for sustained fights and.

Both abilities require their respective turners to unlock and upgrade, both dropping at 1/1000 from any mob.


THE SPELL SYSTEM

Alongside the wheel, the mod adds a full scroll-based spell system split across three elemental factions. Scrolls are found in dungeons ONLY, and right-clicking one permanently teaches you that magic.

Factions:

  • Fire - offensive and area-control magic.
  • Nature - summoning, regeneration, and terrain control.
  • Water - pressure, area denial, and self-buffs.

Each spell has a Tier 1 base form and a craftable Tier 2 upgrade (combine two identical scrolls) that significantly enhances the ability. There are also three unlockable Paths per spell, alternate versions that shift how the spell works ent-irely. (Pun intended) Paths are unlocked through special scroll variants and chosen through the spell wheel (Press V). And to select a path, press E while hovering your mouse over a spell. Some scrolls wont show how to unlock their path, mainly too lazy/not bothered to write.

Selected spells are cast with C (configurable). The wheel shows all unlocked spells for the active faction and lets you switch between them and pick your active path.

 

NATURE SPELLS

Bloom, Forest Skin, Shambler Grasp, Triffid Bloom, Treant Call, Verdant Awakening, Forest Druid, and Pumpkin Patch, each with Tier 2 and three paths covering Summoner, Damage, and Support playstyles.


WHO IS THIS MOD FOR?

  • RLCraft and hard modpack players who want progression that comes from surviving, not grinding
  • Combat focused builds that reward staying in fights instead of avoiding them
  • Long-term worlds where power feels earned over time (Cause it actually is)

Every death has a reason. Every fight teaches you adapatation. Every upgrade is something you've earned...

 

--NOTES--

All turners NOW HAVE GRAPHICS! Make sure you have the latest version!! :D

I do plan on adding more content as this mod progresses, that add to the "Mahoraga" feel.

(This is my first ever mod!)

 

If you wish to support me (which I would love)

You can join my patreon <3 (it WILL have additional info and in-depth guides on how things work. SOON)

I am a noob at running patreon so please bare with me.

https://www.patreon.com/c/mahoragawheelguy/membership

The Mahoraga's Wheel Team

profile avatar
  • 3
    Followers
  • 1
    Projects
  • 388
    Downloads

I make mods that are compatable with RLCraft, to season your gameplay!