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Into oblivion

He thinks. He follows. He never stops. Into Oblivion adds a real Herobrine AI to Bedrock — smart stalking, dimension following, escalating fog, jumpscares, world corruption, and a death sequence that blacks your screen out. Requires Beta APIs · Bedrock

File Details

Bug fix

  • R
  • Mar 8, 2026
  • 116.52 KB
  • 2
  • 1.21

File Name

IntoOblivion_v1-1.mcaddon.zip

Supported Versions

  • 1.21

Changelog

Update – Improvements and Fixes

Bug Fixes

  • Fixed issues with the entity spawn rules that previously prevented the entity from spawning correctly in certain environments.
  • Corrected spawn condition checks to ensure the entity only appears in valid locations and situations.
  • Fixed inconsistencies in spawn timing that could cause irregular or unintended spawns.
  • Resolved minor logic issues that could interrupt stalking behavior after spawning.

Additions

  • Added structure spawning support. The entity can now appear around or within certain generated structures, increasing unpredictability and exploration tension.
  • Implemented new environmental checks for structure-based spawning to ensure proper placement and avoid invalid spawn positions.
  • Added additional stalking mechanics that allow the entity to observe players from greater distances and maintain presence without immediately engaging.

AI Improvements

  • Enhanced stalking AI to better track player movement and positioning.
  • Improved pathfinding behavior so the entity can navigate terrain more effectively while following players.
  • Adjusted detection logic to make stalking behavior more natural and less predictable.
  • Refined movement decisions so the entity can reposition itself strategically while observing the player.