efcpm-1.0.2.jar
What's new
v1.0.2 reads how far each CPM root part was moved, animates the part around the correct Epic Fight pivot, then puts the offset back so it follows the chest/hips. The head should now pitch around its own neck and stay attached when you bend, fall or roll.
Known limits for now:
- Held items are still placed at Epic Fight's full-size hand, so on avatars with lowered/shorter arms the item may sit a bit off the hand.
- CPM pose animations (like sitting) still mix with Epic Fight's own pose.
This mod has no additional files