Fixes the priority issue of crossbowman not switching to melee weapon when enemies are in range.
Fixes a bug in the original code that made crossbowmen never register into taking out a melee weapon and continue trying to shoot a close range enemy
Fixes the priority issue of crossbowman not switching to melee weapon when enemies are in range.
Fixes a bug in the original code that made crossbowmen never register into taking out a melee weapon and continue trying to shoot a close range enemy