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Z-Life Season 2

This is a Life-Series inspired datapack All players start with a random amount of time and one heart. Can you survive with friends? Or will your world fall into bloodshed?

At the start of the season, you begin with 1 heart and a randomized timer between 16, 24, 32, 40, or 48 hours. Each time you die, you gain 1 heart but lose 1 hour of time. Once per session, one player is randomly chosen as the Boogeyman. Their goal is to get a kill before the session ends—or face consequences. Every kill rewards you with +30 minutes. If you die to a Boogeyman, you lose 2 hours instead of 1. If a Boogeyman successfully gets a kill, they earn +1 hour. You are eliminated when your timer runs out or if you die while on 10 hearts. The goal is to balance time, hearts, and danger—survive long enough without burning through your time or becoming too strong and risking death at full hearts.

The Z-Life Season 2 Team

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