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Woodys-XaelionLT

Xaelion's RPG, roleplay, exploration, and PvP progression. Changes loot tables and patches some issues for Woodys-Create and Magic

XAELION LOOT & PROGRESSION DATAPACK
===================================

This instance includes datapacks\woody_recipe_fixes.zip.

The datapack loads through OpenLoader when Minecraft starts. It supports
Xaelion's RPG, roleplay, exploration, and PvP progression.

LOOT PROGRESSION
----------------

Original chest loot is preserved. The datapack adds themed bonus pools:

* Frontier: early Create materials, low-tier spell scrolls, and 3% weapon
  caches in dungeons, mineshafts, and ruined portals.
* Orebound: Brass, magic resources, mid-tier scrolls, and 2.5% weapon caches
  in desert ruins, jungle temples, and buried treasure.
* Shellspire: maritime treasure, sea resources, and 2% weapon caches in
  shipwrecks and ocean ruins.
* Ancient War: stronger magic, relic materials, and 1.5% weapon caches in
  strongholds and mansions.
* Legends: endgame magic and 1% weapon caches in Ancient Cities, bastions,
  and End Cities.

Every listed tier has a spell-scroll chance appropriate to its progression.
Spell quality rises from Frontier through Legend.

XAELION GRAND CACHES
--------------------

Dungeon and treasure structures have a 0.5% chance to generate an additional
Xaelion Grand Cache. A cache contains one high-value reward, such as a rare
modded weapon, Netherite Scrap, Arcane Essence, Ancient Knowledge Fragments,
or Apotheosis Gem Dust.

This is intentionally very rare. A Grand Cache is a notable exploration find,
not a dependable source of PvP equipment.

RARITY BALANCE
--------------

Relics
* Relics have a 3.3% global chance in eligible loot tables, down from 33%.

Artifacts
* Artifact chances in all 31 built-in source loot tables are reduced to 10%
  of their normal values. A 15% roll becomes 1.5%.

Apotheosis / Apothic
* Affix gear and socket-gem loot chances are reduced to 10% of normal.
* Socket-compatible core and compatible gem stat bonuses are reduced by 50%.
* Enchantment-based gem bonuses use whole levels only; values that cannot be
  halved below level 1 remain at level 1.
* Fallen Gems Affixes, its Iron's Spellbooks gem integration, and every
  Apothic Compats gem/extra-gem bonus receive the same 50% scaling.
* Gem rarity weights, tiers, socket compatibility, and availability are
  unchanged.

Iron's Jewelry
* Finished ring and necklace loot has a 5% chance gate instead of an
  unrestricted injection.
* Jewelry gems and pattern drops are also substantially reduced.

Iron's Spellbooks
* Basic Curios pools, including rings and necklaces, are reduced to 10% of
  their original chance in all affected chest tables.
* New tiered spell-scroll pools are included in the Xaelion structure rewards.

LOOTR SETTINGS
--------------

Lootr is enabled and compatible with every datapack change.

randomise_seed = false

Lootr now creates reproducible personal loot for each player from the world
seed, chest location, and player identity. Players still receive separate
personal inventories, but the result is consistent rather than freshly random
each time it is generated.

The Woodys-XaelionLT Team

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