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Voidblock: Portable Version

The original Skyblock has been modernized and updated to the latest versions of Minecraft...

File Details

Test

  • A
  • Oct 10, 2024
  • 6.22 MB
  • 26
  • 1.20.6

File Name

Skyblock Classic Edition.zip

Supported Versions

  • 1.20.6

_Finally the ~~third~~ (second) LTS of my map history is out. this LTS will be supported for a long time (2/3 years?!) and there will be continuous bug fixes. I remind you: that my map converts everything to the new versions just replace the datapack by removing the old one and update the "generated" folder with the resources pack._
_thanks and now to work with the 1.21/1.21.1 (yes I decided to update slowly)._

![promo_version](https://github.com/user-attachments/assets/ec2a0024-3311-4cc5-8bc1-333e5979d391)

### Highlights:
- added new structures in the world and dimensions world
- added "Internal Tests" in the datapack only in development builds (#341)
- updated to 1.20.6 and updated to 30 of 30 in all overlays in the datapack to break backwards compatibility, for the LTS (#259)
- cleaned up and updated again the level.dat and level.dat_old for the LTS (#302)

### Added
_worlds and maps:_
- added new structures in the custom world around
- - "Ocean Ruins" Structure added in the custom world (#183)
- - added variants of wolves in a structure in the dimensions world (#278)
- - - this structure will be spawned near the village

_functions and datapack:_
- added "Internal Tests" in the datapack only in development builds (#341)
- - the dimensions version will be kept and will work when the custom world becomes incompatible in new snapshot versions of Minecraft
- - there is information for replacing the level.dat
- - - the branch of the versions of the dimensions will not be affected by this change
- added a new score "SkyblockCE_final"
- - replaces the score at the end of the generation of the islands in the world of the dimensions
- did a small refactoring of the scoreboard "SkyblockCE_structures" which is now "SkyblockCE_test_structures" and also of the "SkyblockCE_skip_structures" which is now "SkyblockCE_custom_structures"
- - the folders have been changed inside the datapack for better reading and management. everything is backwards compatible just remove the old datapack

_custom structures world:_
- added the following structures to the world:
- - "Desert Well" added to the custom world (#320)
- - - actually it has already been added but it does not generate naturally because it needs a base to generate
- - "Ocean Ruins" Structure added to the custom world (#183)
- - - added algae to the "ocean_ruins" structure as a renewable object in the custom world (#336)
- - - added coral blocks (all possible colors) to the "Ocean Ruins" structure in the custom world. so they are renewable (#335)
- - - re-added fish and "Drowned" inside the "Ocean Ruins" structure (#261)
- - added wolf variants in a structure in the dimensions world (#278)
- - - this structure will be generated near the village

### Changed
_custom structures world:_
- updated the structures world to 1.20.6 (Armored Paws Update)
- converted the "Lost Memories" book into a geographic map and updated the folders inside the datapack
- - to update the world just download the new version and move the "map_1.dat" file into the data folder in the world.
- - - this change will have no impact on existing worlds
- - - updated the structures world to include the geographic map inside the chest

_functions and datapack:_
- removed the level.dat message in the PID that must be changed in the custom world
- - this migration is only done if you have the dimensions world
- - - you are still warned when converting the world if you are in the custom world. in the next version it will be removed
- added the resistance effect in the "fix_custom_world" function
- - so the player does not take any damage while migrating the level.dat
- added the "pid_remove" function, like the "pvn remove" function, remove all the older and obsolete "PIDs"
- - the limit is 20 and then the last one is removed
- - - so they will not be removed instantly like PVNs
- blocked the gamemode when generating the structures in the function
- moved the SUBPIDs in their folder and removed the overlay with the folder in the datapack
- - added a SUBPID so during the conversion the player does not remain stuck in spectator
- - small improvements in the SUBPID section. now it's cleaner and more optimized

_misc and other:_
- updated to 1.20.6 (Armored Paws Update)
- - for the LTS maintenance (#300)
- - - updated to 30 out of 30 in all overlays in the datapack to break compatibility in previous versions (#259)
- - - - except in dimensions
- cleaned and updated again the level.dat and the level.dat_old (#302)
- - will be cleaned and updated always in the LTS versions
- - _it is not mandatory to update the level.dat_
- added the version of the map in the version_system (for example: JE-1.20.6-5.3.0-Skyblock_Classic_Edition:PRE-RELEASE-1)
- - this change will also be applied to the other maps
- miscellaneous improvements

_langs:_
- updated and improved the translations and various corrections in the translation files

### Fixed
_functions and datapack:_
- fixed an issue with the link of the level.dat
- - didn't work for folder switching (fixed now)
- removed "PID_Fix_LTS" if you convert a world in 1.20.2
- fix to the internal format in the pack
- fixed a problem when you are in multiplayer: when you are with many players it can happen that some players are always in spectator mode when they connect to the server for the first time,
- - from now on the gamemode is always stuck in survival if you are in spectator mode only in multiplayer
- various small improvements and small fixes
- - various optimizations

### Removed
_functions and datapack:_
- removed the PSN
- - unfortunately I can't maintain it anymore and its features have become useless and obsolete, or decided to remove it, even the function itself,
- - - this thing will not have any change in the datapack and the existing worlds can still be used, even the old ones but without any migration,
- - - if you want to use the dimensions version but you want to find the new structures, you have to update the level.dat
for the new structures you have to use a new world or delete the score manually every time,
- - - - it is recommended to do the migration

_misc and other:_
- removed the file "65110991051011101163267105116121.png" in the misc folder for the conversion to the geographic map and integrated into the world

**Full Changelog**: https://github.com/Loweredgames/Skyblock-Classic-Edition/compare/1.20.6_JE-2a...1.20.6_JE-4a