The Ancient Towns 1.2b.zip
What's new
Ancient Towns Update - Changelog
Features & Content
- Dripstone Town Overhaul:
- Significantly improved overall structure generation.
- Added around 20 new individual pieces to increase layout variety.
- Integrated loot tables into chests and barrels, providing worthwhile rewards for survival exploration.
- New Structure — Lush Town:
- Implemented the first iteration of
lush_town. - Note: This structure is in a very early development stage. It is currently intended strictly for aesthetic and exploration purposes and does not yet contain survival gameplay rewards.
- Implemented the first iteration of
Bug Fixes
- Fixed an issue where specific structures within
deepslate_townattempted to reference non-existent template pools.
Development Progress & Future Roadmap
Current completion status of the Ancient Towns project:
- Deepslate Town: 90%
- Dripstone Town: 70%
- Lush Town: 10%
Once lush_town reaches 70% completion, development will officially begin on Desert Town, which is planned to generate within desert and badlands cave systems.
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