v1.3.3-mc1.21plus
What's new
1.3.3
This update focuses on performance optimization, several bot and respotting fixes, and small usability improvements.
Performance Improvements
- Improved tick-function efficiency by reducing idle processing and the number of entity selectors.
- Improved ball-in-hand placement performance and behavior.
- Placement is now limited to a range of 10 blocks, so please remain near the table while placing a ball.
- Placement now activates only when the player is looking downward by at least 10 degrees.
- Replaced many entity-tag checks with scoreboard checks to improve efficiency.
- Added bounding-box constraints to entity selectors where possible, reducing the impact of large numbers of irrelevant nearby entities.
- Removed several unnecessary entity selectors.
- Reduced unnecessary calculation precision when updating armor-stand poses for ball-spin animations.
Fixes
- Fixed a known issue in v1.3.2 that could incorrectly mute sound effects during bot mode.
- Fixed the 9-ball respot option sometimes not appearing in manual mode.
- Fixed the 8-ball bot sometimes failing to detect a successful hit during the break shot.
Other Changes
- The single-player bot mode button is now hidden when automatic judging is disabled.
- Improved snooker color-ball respotting.
- Players are no longer given the ball-in-hand tag when no color balls need to be respotted.
This mod has no additional files

