Ben's Sharks hybrid aquatic HOSTILE

Makes the sharks from Ben's Sharks and Hybrid Aquatic hostile, with an in-game toggle (/trigger sharks) to switch back to normal.

Notes and limitations -IMPORTANT

How it works

A datapack can't add new AI to a mob. The sharks already retaliate against whoever hurts them, so every 8 seconds the pack applies a tiny hit (0.01) credited to the nearest player and they go after that player.

- The shark flashes red and plays its hurt sound when triggered (at most once every 8 seconds).
- It also gets a speed boost when triggered.
- If a shark dies while in that state, the game may credit you with the kill and drop loot.
- Switching back to normal lets ongoing chases end on their own.
- On a server, any player can switch the mode for everyone.
- Tested with both mods on NeoForge 1.21.1.

Features

- Works with both mods. Each one is optional: the pack works with either or both.
- Hostile by default.
- Toggle with /trigger sharks, no operator permissions needed.
- Affected sharks react to survival/adventure players within 24 blocks.
- Ignores creative/spectator players and tamed sharks.
- Filter-feeding sharks (basking, whale) and other non-attacking creatures are left out.

Unofficial project, not affiliated with the authors of Ben's Sharks or Hybrid Aquatic. It contains no content from either mod.

Ben's Sharks hybrid aquatic HOSTILE Team

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