promotional bannermobile promotional banner

Forevercraft

treasure, Every world has loot. This one has dreams. Infinite Castle, 13 skill trees, 250 quests, cooking, guilds, marriage, buddy system, gacha, black market, 904 lore discoveries, custom day cycles, world events, and dozens more.

File Details

Forevercraft.zip

  • R
  • Jun 23, 2026
  • 23.10 MB
  • 36
  • 26.2

File Name

Forevercraft.zip

Supported Versions

  • 26.2

Forevercraft — THE BOUNTIFUL HARVEST v1.1 Patch Notes

Thank you for an incredible launch week — almost 120 downloads already! 💛 This update is our biggest content drop yet. Here's everything that's new since launch.


✨ Major New Features

⚔️ War-Prep Abilities — your class finally fights back Right-click your class node on the Bough to arm an active ability. Every one of the 14 combat classes now has its own loadout — 3 combat toggles plus 5 mastery unlocks each — building to grief-safe AoE signatures like Explosive Volley and Seismic Slam. Reach Mastery 5 to charge a cross-class Ultimate that any class can fire. Pick your moment, arm up, and unleash.

📖 The Living Eternal Codex Your Codex book is alive now. Open it and the lore re-themes to whatever tab you're on and pins your active challenge — tokens, top trees, companion bond, Wayfarer progress and more, updating in real time as you play. It's a personal dashboard in book form.

🎒 Forever Hold & Volume-Stacking Bags The Ore Bag, Alchemy Binder, and Pantry now stack by volume — one slot per item type that grows without limit, so you'll never run out of bag space again. Combine all three at a Transmutation Stand to forge the Forever Hold: a single hub that keeps all three storage tabs intact under one item.


🏡 Build & Decorate

  • Modular Kitchens! Build kitchens piece by piece — counter, cabinet, stove, and sink — that snap together cleanly. The stove doubles as a working cooking station.
  • Tons of new decor variants — dining tables, tea sets, counters and more, now in pale oak, bamboo, crimson & warped wood plus gorgeous polished stone finishes (cinnabar, sulfur, blackstone, deepslate, quartz and others). New catalogue pages: Kitchen and Stoneware.
  • Decor structures are now permanent — placed furniture no longer despawns.
  • Placed furniture is now protected from GUI-cleanup tools — your decorations are safe.

⚔️ Combat & Classes

  • New Secret Class — the Dual Swordsman! Wield two class swords at once and chase the hidden unlock. The goal scales with your difficulty (1,000 / 5,000 / 10,000), and bosses give a credit boost.
  • Gearwright now unlocks the Transmutation Stand at level 3.
  • Kinetic damage (Adventure & Pioneer): get launched into a wall and you'll take impact damage — and so will the mobs you knock into walls. Mind your head on low ceilings with Jump Boost!
  • Gilded Totems at home now project damage reduction across your entire home zone and count toward your Dream Rank.

🐾 Companions & Pets

  • Fixed companions silently dumping all your stored XP on first summon, and the eCodex showing the wrong level/ability count.
  • Tame foxes and ocelots now get full protection, totems, mementos and buddy bonding (they were previously left out).
  • New [Bond Nearest Animal] catalogue button — one click to bond your buddy.
  • Revived pets now come back with their exact look — coat, collar color and markings preserved.
  • Tamed-pet mementos now reliably reach you even when a pet dies far away in combat.

💬 Quality of Life

  • Notification Channel setting — missed the action bar? You can now route notifications back through chat, show both, or use Smart mode. Find it in the Codex Settings menu.
  • Best-Friend Home Comforts — your best friends now share your home's tier buffs (Regen, Saturation, Resistance, Fire Resistance) while they're visiting your plot.
  • Cleaner HUD — boss bars now auto-dismiss after events instead of lingering, and event/activity bars clear themselves shortly after they're done. The look-at HUD is less cluttered too.
  • Lore collectibles are now stackable — fragments and lore books stack neatly so you can store whole sets in bundles. (Each unique piece still counts individually.)
  • Pioneer players now keep their home and guidestone unlocks through death.

⚡ Performance

A dedicated optimization pass trimmed several always-running systems — health-bar tracking, scarecrows, timber detection, floating titles and more — for smoother play, especially on busy servers.


##🐛 Bug Fixes

  • Fixed an infinite obsidian / ender-chest dupe with the Pocket Ender Anchor.
  • Fixed chest-node keys wearing out or shattering an entire held stack at once — now just one key per use.
  • Fixed dungeons occasionally spawning all five waves at once.
  • Fixed Infinite Castle arenas where mobs could be unreachable or you couldn't teleport in.
  • Fixed sit/sleep decor ejecting you after one second.
  • Fixed home inscriptions/glyphs reporting "full" in brand-new homes.
  • Fixed the Affinity Crafter milestone auto-completing in minutes (now a fair crafting goal).
  • Fixed class weapons aging their patina just from being held.
  • Fixed hostile wild-companion heads not despawning properly.
  • Fixed a wide range of menu, storage and decor edge cases.

Got feedback or found a bug? We're listening — and we're just getting started. Thank you for building Forever with us. 🌳