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Duck Origin (Origins: Legacy)

Datapack add-on for Origins: Legacy Mod. Become a Duck, conquer the sky and roam through waters of your world, as the best bird in existence.

File Details

duck 1.2.5 (Origins Legacy).zip

  • R
  • Feb 24, 2026
  • 69.06 KB
  • 78
  • 1.21.11+1

File Name

duck 1.2.5 (Origins Legacy).zip

Supported Versions

  • 1.21.11
  • 1.21.5

While file originally still displays pack version for 1.20.5, it was tested on 1.21.11 and should work there as well.

TESTED ON Origins: Legacy ver.1.10.7 FOR 1.21.5
TESTED ON Origins: Legacy ver.1.11.7 FOR 1.21.11

LIST OF CHANGES FOR THIS VERSION:

- Particles displayed while Dodge stacks are present were changed from Instant Effect to the ones you can see while Wax is scraped off of copper blocks (The previous ones didn't work after update to newer version, and the new ones were the most similar to the original)
- Player Size is handled by /attribute scale instead of Pehkui.
- A special tag for "Water Biomes" was added. It still contains all the same biomes as 1.20.1 version, (rivers, oceans and both swamps), but allows for better mod compatibility. (If a mod adds biomes to either "minecraft:is_ocean" or "minecraft:is_river" tags, they'll be automatically included by the power. If not, the tag provides an option to add modded biomes manually.)
- Special tag for "Bread" was added. Only Vanilla bread is included in it by default, but just as with Water Biomes - it provides an option to add modded items that should be counted as 'bread' manually.

Besides these, everything else remains unchanged.

 

PREVIOUS VERSION CHANGES:

- Updated particle display for Dodge ability to make the particles invisible to the player while in first person.
- Reduced movement speed reduction on land from 32% to 20%.
- Added 20% movement speed increase while walking on water. 
(These two changes should make the player move with 80% speed while on land, and 120% speed while on water, compared to Human movement speed value)
- Fixed an issue, when sneaking would make player faster while on land.
- Updated "Waterfowl" regeneration effect - it won't display particles anymore.
- Fixed an issue, when Dodge stacks would sometimes stay active after their duration if player wasn't hit during that time.