File Details
CRYPTID_RP_1.0.7.1.zip
- R
- Jun 29, 2025
- 647.30 MB
- 10.7K
- 1.21.1+1
File Name
CRYPTID_RP_1.0.7.zip
Supported Versions
- 1.21.1
- 1.21
1.0.7 changelog
This update should fix most of the bugs in previous versions, and make the game more enjoyable to play
Several internal systems have been rewritten to be more optimized and less annoying
Cryptids should stop spawning in weird places, and overall spawnrates have been nerfed
Harmony should be easier to get, and items like totems and shotguns are easier to obtain
Bugs like pickaxes triggering randomly, extreme lag, random skull spawns, decimators teleporting through walls, are all fixed
Several new events and cryptids have been added, and a new item to make harmony easier to keep
NEW
* Added stone face event
* Added nearby glitch spawn event
* Added dreamcatcher recipe
* Added lantern recipe
* Added screencorruption sound
* Added interactionblock event
* Added worldsky event
* Added creed event
* Added item modification event
* Added crying obsidian surface event
* Added rotted bee balm item
* Added fillbiome event
* Added cryptid:empty biome
* Added cryptid:soma biome
* Added various error and lore related messages
* Added prion event
* Added prion cluster event
REWORKED
* Pyramids spawn less
* Infinite bugfixes
* Vine event is now more unique
* Optimized event handler
* Optimized tick function
* Optimized harrow
* Harrow no longer spawns underground, less annoying
* Wall and Glitch are now more fair to fight
* Event algorithm has been redone from scratch, now events are split into 3 categories, low, medium, and high
* Events should happen much less, but each event will be more noticeable and important
* Changed the font
* Removed the red tint on the forest biome
* Decreased the fog
* Hearts now repopulate faster
FIXED
* lag
* lag
* lag
* Pickaxe randomly triggering
* Dopplegangers not spawning on death
* Tick lag on unknown entities

