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CRYPTID

Unique horror mod where your world comes alive. Adds 45 cryptids and over 80 events. Fear the dark.

File Details

CRYPTID_DP_1.0.5.zip

  • R
  • Jun 1, 2025
  • 512.30 KB
  • 1.1K
  • 1.21

File Name

CRYPTID_DP_1.0.5.zip

Supported Versions

  • 1.21

Patch notes 1.0.5

FIXES

-> Worked on optimizing the tick function. Should be a bit less laggy

-> Reworked heart spawning algorithm to be less laggy and work in oceans

-> Nerfed player heart cap bonus per player from 8 --> 4

-> Nerfed particles from earthquakes and trees, should be less laggy

-> Fixed frog models bugging

-> Fixed corrupted mobs not showing correctly on radio

-> Fixed shotguns not dropping items

-> Glitch now spawns more

-> Reworked decimator spawns

-> Reworked Stagnant AI

-> Tweaked Eye AI

-> Tweaked flux application

-> Infinite bugfixes

# -----NEW------

-> Hostile mob event now becomes much more common the lower your harmony

-> Re-added binary code event

# -> Added new eyes event underground

-> Grabber can now trigger node event

-> Harmony now resets on death

-> Cloud now aggros less

-> Sky ray and vine now spawn more

# -> New item, Bloodsteel Spirit Lantern. 

# -> Full release of Steel Torment, the machete item

-> Heavily reworked skull AI, they now roam around in the sky

-> Grabbers now check if they teleport above ground, and are then killed

-> Dopples now spawn if you kill their mimic host, instead of just dying

# -> New title messages

# -> New furnace and cobblestone event

# -> New Altar cryptid, spawns only at low harmony

# -> New event, groundvine. similar to skyvine

# -> Clouds now warn with sounds when they will attack

# -> New event, mole corruption

# -> New event, spawntemple

-> Sleeping now recovers harmony