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Corebound Respawn Buff

when a player respawn give several effects for 10 seconds
A vanilla Minecraft server built from 1.21.9 - The Copper Age with datapacks, custom systems, and server-wide effects.
CoreBound is the pack that this mod has been designed for. Each mod is a module and works independently

 

\## Respawn Buff  
    Gives the player respawn buffs/protection for 10 seconds

 

execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:resistance 10 1
execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:strength 10 1
execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:regeneration 10 1
execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:fire_resistance 10 1
execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:invisibility 10 1
execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:absorption 10 1

 

\## Development Notes  
this datapack was developed live at Cababs - Twitch
and streams uploaded to Minecraft Vanilla Server Development - YouTube

Some ideas and programming assistance were generated with the help of AI tools (ChatGPT) for brainstorming and function logic. All code was tested, integrated and reviewed manually.

The Corebound Respawn Buff Team

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