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Corebound Respawn Buff

when a player respawn give several effects for 10 seconds

CoreBound Buffs on Death

Gives the player respawn buffs/protection for 10 seconds

execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:resistance 10 1 execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:strength 10 1 execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:regeneration 10 1 execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:fire_resistance 10 1 execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:invisibility 10 1 execute as @a[scores={justDied=1}] unless entity @s[nbt={Health:0.0f}] run effect give @s minecraft:absorption 10 1

Development Notes

Some ideas and programming assistance were generated with the help of AI tools (ChatGPT) for briainstorming and function logic. All code was tested, intergrated and reviewed manually.

Resources

https://vanillatweaks.net/

https://www.gamergeeks.net/apps/minecraft

https://misode.github.io/

https://chatgpt.com/

The Corebound Respawn Buff Team

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