Compat v3

adds cross compatibility for ancient nature and TFC

Ancient Nature x TerraFirmaCraft Compatibility Datapack

It hooks into both TFC's biome system and its climate/fauna system, so creatures now spawn in logical places based on terrain type, temperature and rainfall — the same way TFC's own animals work.

What actually spawns and where:

🌊 Ocean & Water

  • Anomalocaris — Cambrian apex predator lurking in deep ocean
  • Arandaspis — Early jawless fish found in rivers, lakes and coastal water
  • Coelacanth — Rare deep water living fossil, prefers cold depths
  • Horseshoe Crab — Shows up along shores and shallow coastal water
  • Paranogmius — Rideable Cretaceous fish in warmer ocean waters
  • Sabertooth Salmon — Large prehistoric fish in cold rivers and ocean
  • Trilobite — Armoured Paleozoic arthropod in shallow coastal water and lakes
  • Tuzoia — Prehistoric shrimp drawn to warm shallow coastal areas

🦎 Land

  • Dodo — Rare passive bird, only appears in hot and very humid regions
  • Estemmenosuchus — Big Permian beast roaming hot humid plains
  • Jakapil — Territorial armoured herbivore in rocky hills, mountains and badlands
  • Thylacine — Tameable marsupial predator in cool temperate lowlands
  • Tuatara — Living fossil reptile on rocky terrain and shorelines
  • Worm — Common across temperate plains and lowlands

Each creature is climate-gated, so you won't find cold-water fish in tropical seas or tropical animals in tundra. It makes both mods feel like they actually belong together.

Required mods: TerraFirmaCraft, Ancient Nature | A Prehistoric Experience!,

The Compat v3 Team

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